THE QUARRY

What “Fright in the Quarry” brought me was an unforgettable night full of crisis, darkness and choices. Through the portrayal of the group portraits, the sorting out of the story, the creation of a sense of horror, and the control of the audio-visual effects, this work made me There is a whole new understanding of narrative-driven games.

Downlimk:http://db4.gamersky.com/Common/ShowDownloadUrl.aspx?urlid=0&id=1490011

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